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Cheatmenu

Cheats are built-in Mods for Mari0. All cheats will be unlocked by completing any mappack that ends with an axe in the final level of World 8, such as the Super Mario Bros.

mappack. (Note that only the final level needs to be completed, and that the cheats are unlocked even if the level is completed from within the editor.)

Spoiler
They can also be unlocked by going to the main menu and inputting the Konami code: B A . A tune will play if it was done successfully, or editing the options.txt text file found in the Mari0 appdata folder.

Modes[]

These modes replace the Portal Gun. It is impossible to shoot portals with any of these enabled. If you use a controller, it might bug out not letting you use the gel gun or the peepee poopoo

(AE ONLY) Classic Mode[]

In this mode, the player's portal gun is removed so you can have classic gameplay.

Gel Gun Mode[]

In this mode, the player's portal gun is replaced by a gel gun. The player can shoot blue gel by left-clicking and orange gel by right-clicking. In SE and AE, they can also shoot purple gel by clicking down on the mouse wheel. It is not possible to shoot white gel.

Minecraft Mode[]

In this mode, the player's portal gun is replaced by a pickaxe. The player can build by left-clicking and destroy blocks by right-clicking while in this mode. You can hold up to 9 blocks in stacks of 99, and you can scroll through them using the mouse-wheel. This cheat was shown off in the blogpost Things that won’t be in the final game: #2 before the game was released. Princess Peach also references the cheat in her dialogue. Ultimately, it was removed in Mari0: SE.

(AE ONLY) Cappy Mode[]

In this mode, the player's portal gun is replaced with Cappy. The player can launch their hat using run, it can be jumped off but can also allow you to posses enemies. You can jump and change direction while possessing them. Pretty Noice Isn't It?

Cheats[]

These cheats are stand-alone and can be combined.

Knockback[]

The player will be knocked back whenever they shoot a portal. The more you shoot, the faster you go.

Bullettime

Bullet Time in action.

Bullet Time[]

The player can use the mouse wheel to slow down time, making every Goomba kill super intense.

Huge Mario[]

The player becomes large and invincible. They will break blocks and smash through enemies. This was shown off in the blogpost Things that won’t be in the final game: #3 before the game was released.

Goomba Attack[]

Goombas will rain from the sky. Be careful.

Sonic Rainboom[]

The player will do a Sonic Rainboom if they move fast enough in any direction but down. It will kill all enemies on the screen and will replace the player's hat with hat #33 (Rainbow Dash's mane). This was shown off in the blogpost Things that won’t be in the final game: #1 before the game was released.

Player Collision[]

Players will collide with each other in multiplayer.

Infinite Time[]

You have infinite time.

Infinite Lives[]

You have infinite lives.

(AE ONLY) Dark Mode[]

The whole level will be dark, the only light is around the player. This could be compared to one of Mario Maker 2's night themes, but this one is much different.

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