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Not to be confused with Grates.

Logic Gates are entities in Mari0: SE that let you do fancy things with linking.

AND Gate[]

And

This gate requires two or more inputs to work. They will only work if all linked inputs are activated.

Delayer[]

Delayer

This gate will delay a signal for a chosen duration of time.

NOT Gate[]

Not

This gate will reverse the input. They will always be on if you don't connect it to anything.

OR Gate[]

Or

This gate requires any number of inputs to work. They will always work, as long as one input is activated.

R/S Flip-Flop[]

Rsflipflop

This gate lets you set it from one input and reset it from another.

This was added into the game when several members requested it during the first few betas of Mari0: SE before its addition. Several unfavorable workarounds were created, many of which did not allow you to reset it.

Square Wave[]

Squarewave

This gate will turn on and off for a chosen duration.

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